Joe Marley

local hood, career criminal, quick with a scheme or a blade

Description:

HP 27
AC 16
i: 5
Melee +6 (
2 stunning sap 1d6+2 1d6 sonic, fort save 17 or stunned for 1 round
Ranged +6 masterwork light crossbow 1d8
3 19-20 x2
Saves 5/6/2

abilities:

sneak attack +3d6
stand tough 1/day rolls fort vs damage, if success, take half, nonlethal

knowledge(local) +15
move silently +15
intimidate +15
bluff +15
sense motive +10
listen/search/spot +5

posessions: 50 gp, ring of lockpicking (+5 on open lock)

Bio:

Joe Marley

City of Basheeth commodorian